News and announcements
Bad holidays, bad !
First of all : It has been too long since the last update, sorry for not keeping you informed. :s
First announcement : the Devint version of Cero has been released about two months ago now, and is available for download here (binaries). Sources are still available on SVN, though we didn't make a tag (why is that ? I don't know, we must have forgotten xD).
Second announcement : Cero is not making any progress these holidays ! With half the team doing work placement, they don't get the time to work on Cero, as one could have guessed. Though, I, your devoted developper, worked on and completed plugins, thought about networking and now will implement the game "shadows". These are what will prevent people from cheating :)
Project advancement
Hi there !
As I said in the preceding news, updates tend to be rare :p
Though, we've got good news : we had our first demo of Cero on Friday 11, using the DeViNT subproject (for people with vision troubles). It went quite smoothly, though some bugs appeared...
As of now, we can pretend to have a working version of the uno if you're not too picky on using the whole stock :p
Project getting on
Even though we didn't drop any news, we are working hard on Cero.
Here goes a little update about the different parts of the project we've been working on lately :
- the core
- the bataille game
- the graphical interface
- the sound module
But let me first tell about the website, which got its nice swedish look lately, thanks to nendomatt. Thanks for joining the team Matt :)
Project Started
The development has started today (2006-01-17).
We have almost defined the structure (UML diagram), we can now start to write the code.
We will keep you informed.

